SubSpace -- The Game














Visually, the game is a top-down view space shooter. The expansive high-resolution playing field is made up of various obstacles, power-ups and safe zones. Players maneuver through space collecting power-ups that will increase their ship's fire power, armament, maneuverability and special weapons. With hundreds of people vying for the same power-ups and flags, players must be prepared to defend themselves constantly. To help in battle, players can form teams or have themselves assigned to one through the computer. In true team fashion, each player benefits when they or another teammate absorbs a power-up, which can help arm a weak beginner's ship rapidly. Points are scored for collecting power-ups and destroying opponents.

To maximize the gaming experience, SubSpace is divided into many different game types called "zones." Each zone has unique team or player goals and levels of difficulty that accommodate everyone from beginners to expert pilots. All zones contain arenas, accommodating hundreds of people playing at the same time. Through a unique on-screen chat system, players can communicate in real-time with each other. Individuals can address everyone in the arena, everyone on their team or specific individuals. This chat system allows teammates to plot strategies, build attack plans and taunt other teams.

Cost of SubSpace

SubSpace is still in a Beta Test cycle and will remain free of charge until April. To get the latest information on current billing plans, please see our Billing Page. SubSpace's cost is mainly to support the current game and hopefully provided enough funds to improve SubSpace and develop future titles.

System Requirements

Minimum system requirements - 50 MHz 486 DX2 or better IBM-compatible PC with Windows '95/NT 4.0 installed, Microsoft's DirectX version 2.0 drivers (or higher with Windows95), 8 MB RAM, and 32-bit connection to the Internet.

Recommended system requirements - 90 MHz Pentium or better IBM-compatiible PC with Windows 95/NT 4.0 installed, 16 MB RAM, 2 MB PCI (or VLB) video card, 33.6kbaud modem, Windows 95 compatible Sound Card.

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